There will be enemies with levels in the 40s waiting for you on both seals. It is however, possible to change the guide by taking the portal opposite to your current destination when you reach Central Seal Island.Īctivate both the Seal on Khatorl Seal Island and Soltnar Seal Island to proceed the story The line will show one of the paths to the two seal. Head Leave Alcamoth then head to the Central Seal Island Make sure to buy Melia's Art Books at the shop if you plan to add her to your main roster. Be sure to let go of your breath before this meter depletes, however, otherwise Sam will take a huge breath and make a bunch of noise.Chapter 9: Prison Island (1st Time) Walkthrough Alcamoth and Eryth Seaįollow the dotted line until you find Melia. How long you can do this is restricted by your current level of stamina, and will be shown as a draining meter. At this point, you definitely want to move the hell away from wherever your odradek is pointing and. When your odradek turns orange and starts opening and closing rapidly, it means a BT is *super* close. Holding Up on the D-Pad will let you change items of clothing. Wearing these instead of your standard hiking boots will also help to reduce the noise you make. Hit the Circle button to crouch and make less noise as you move.Ī bit later on, you'll be able to pick up Sandalwood plants in the environment to wear as, well, sandals. The safest way to move through a BT area is to sneak. Standing still and scanning an area with your odradek (R1) with let you see faint outlines of where the BTs are in the environment. It's safe to say that you should move away from the direction your odradek is pointing. Your odradek will pop up when you're in an area with BTs, and it will point to the nearest BT. OH GOD, THERE ARE BTs EVERYWHERE YOU GOTTA GET SAM OUT OF THERE.Īs you probably know by now, BTs are basically invisible ghosts that you need to do your best to avoid and sneak past, at least during this early stage of the game. There are a whole heap of different ways to tackle each mission, and on top of that, the map you encounter might also be different to the one you see in this guide-that's thanks to the multiplayer aspect of the game, where members of the community will clear different paths and place helpful structures in different ways depending on your personal game. Of course, the first thing to keep in mind is that a big part of Death Stranding is in the flexibility of the environment, and the creativity of how you want to forge a path forward. However, at certain points much later in the guide, revealing a few broad snippets of information will likely be necessary. (You're probably wondering: how long is Death Stranding? We have some general estimates for both standard and completionist playthroughs.)Īfraid of spoilers? Don't worry! We'll make sure these walkthroughs are as spoiler-free as possible when it comes to the main story beats. One thing to be aware of once you see this portion of the game through is that you shouldn't linger in Episode 2-the game really opens up after that, so it's best to advance through it relatively quickly. This guide will take you through Episode 1, which continues to expand the world and build on what's established in the Prologue. Our guide was originally based on the PS4 version of Death Stranding, but the story remains the same between that and the new PS5-enhanced version. We'll be covering the critical-path missions in this guide so you can make your way to the meat of the game faster! You made it to Episode 1! Congratulations for sticking with the game for this long! Our Death Stranding: Director's Cut walkthrough continues to cover the game's first chapter, titled "Bridget," in this walkthrough so if you haven't made it this far yet and need help doing so for some reason, go back and check out our Prologue walkthrough first.
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